Iirc the “gazette” version of Compute! Was focused on Commodore machines, whereas Compute was a polyglot of several popular US machines. Theses magazines were a lifeline to a lot of us in the 80’s pre internet. It reminds me how amazing this age is, with regard to freely available information.
massysett 36 minutes ago [-]
Yes, Gazette was published as a standalone magazine, as COMPUTE’s Gazette. Later, it was published as a supplement to COMPUTE, the main COMPUTE had some Gazette pages printed in the back or something.
I subscribed for at least a few years. I did the type-in programs. I think I got the BASIC ones to work but I never got one of the assembly language ones working. Understandably topping them in did not forgive errors, though each line of assembly came with a checksum, this didn’t save me.
And typing them was mind-numbing besides.
pryelluw 59 minutes ago [-]
Not only information access but the distribution model. In middle school, I had a little side business selling shareware on diskettes. My school had gotten brand spanking new 386/486 machines. My older brother had copied a bunch of games and programs from his friends into a stack of diskettes. I was king and made some good cash. Enough to buy a bike.
I miss physical media.
robterrell 3 hours ago [-]
I worked for Compute! magazine when I was in high school (an excellent job, porting games for one PC to another) and so maybe it's just a me thing, but it seems weird to name this "Compute's Gazette" when there's no connection to the original magazine, besides fandom.
amichail 2 hours ago [-]
What was your most and least favorite computer to port games to?
robterrell 39 minutes ago [-]
TI-99/4a was the worst for me, but I think the entire reason I was hired was that everyone else hated porting to the Apple //.
empressplay 3 hours ago [-]
I can't find any evidence that they've acquired or licensed the name / trademarks from Ziff Davis, the last known holder of Compute's IP, so I would be wary of giving them any money.
Also the content gives off strong AI vibes
beej71 1 hours ago [-]
I want it to be true. There's really not much information out there on it or the CEO that I can find.
My first question was if there's was enough retro material for a monthly.
jnagle78641 48 minutes ago [-]
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jnagle78641 45 minutes ago [-]
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dgfitz 3 hours ago [-]
I only clicked the link because the title didn’t spell out “years” and having clicked the link, I don’t get it at all. I need to click a second link inside the website, hopeful I click the right one?
I nearly did as well but apparently it's just an article discussing the pros and cons of AI. Seems appropriate to head such an article with an AI picture.
jfaulken 2 minutes ago [-]
Yeah but the article ends up defending gen AI for game development and also confuses video game AI (a giant switch statement that drives an NPC's state machines) with gen AI. This dude just has red flags everywhere.
jnagle78641 47 minutes ago [-]
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Rendered at 17:49:38 GMT+0000 (Coordinated Universal Time) with Vercel.
I subscribed for at least a few years. I did the type-in programs. I think I got the BASIC ones to work but I never got one of the assembly language ones working. Understandably topping them in did not forgive errors, though each line of assembly came with a checksum, this didn’t save me.
And typing them was mind-numbing besides.
I miss physical media.
Also the content gives off strong AI vibes
My first question was if there's was enough retro material for a monthly.